Old World Tides - RP from Pirates with Pirates for Pirates.

It's that time of the year!

Mon Dec 24, 2012 11:55 am by Fuura

Yes it is.

For some it's snowy goodness, for some it's sunny festivities.
Christmas is happening just now and i sincerely hope, no expect, everyone to have a smahing time with family, relatives and …

Grand Opening on the Horizon

Thu May 24, 2012 7:32 am by Fuura

I know there have been a couple people already, who have been watching and have gotten very excited, and today, i am excited to say this:

Everything of importance is done and registrations are open. …

All done with rulemaking

Sat Mar 17, 2012 11:29 pm by Fuura

Yes, all done. With the main rules, as in the rulebook, application rules and creations rules.
The inventory and some minor topics stil need some work. But the main rule construct is all ready.

Rest …


    Briss Kingdom

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    Fuura
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    Join date : 2012-01-31
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    Briss Kingdom

    Post by Fuura on Sat May 26, 2012 8:34 am

    Briss Kingdom

    The grandest kingdom in the South Blue, the Briss Kingdom stretches over six islands, making up a single archipelago. The sandy beaches often end in shear, rocky cliffs, protecting the rolling hills of the islands from the dangers of the sea. Towns and villages take refuge atop the rocky foundation, save the few spaces suitable for ports.

    Livestock and flowers are Briss’ major exports, though they are determined by the Council of Thirteen, a group of two representatives from each island, plus one elected ruler. Being a proper kingdom, Marine forces hold little power over the realm, and the Council frowns upon the ruckus and tomfoolery that often comes with pirates. However, the kingdom’s riches makes it a tempting target, provided you think the benefits outweigh the risks.

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